EBImage is an R package distributed as part of the Bioconductor project. To install the package, start R and enter:
Once EBImage is installed, it can be loaded by the following command.
Basic EBImage functionality includes reading, writing, and
displaying of images. Images are read using the function
readImage
, which takes as input a file name or an URL. To
start off, let us load a sample picture distributed with the
package.
EBImage currently supports three image file formats:
jpeg
, png
and tiff
. This list is
complemented by the RBioFormats package
providing support for a much wider range of file formats including
proprietary microscopy image data and metadata.
The image which we just loaded can be visualized by the function
display
.
When called from an interactive R session, display
opens
the image in a JavaScript viewer in your web browser. Using the mouse or
keyboard shortcuts, you can zoom in and out of the image, pan, and cycle
through multiple image frames. Alternatively, the image can be displayed
using R’s build-in plotting facilities by calling display
with the argument method = "raster"
. The image is then
drawn on the current device. This allows to easily combine image data
with other plotting functionality, for instance, add text labels.
display(img, method="raster")
text(x = 20, y = 20, label = "Parrots", adj = c(0,1), col = "orange", cex = 2)
The graphics displayed in an R device can be saved using
base R functions dev.print
or
dev.copy
. For example, lets save our annotated image as a
JPEG file and verify its size on disk.
filename = "parrots.jpg"
dev.print(jpeg, filename = filename , width = dim(img)[1], height = dim(img)[2])
png
2
[1] 37826
If R is not running interactively, e.g. for code in a package
vignette, "raster"
becomes the default method in
display
. The default behavior of display
can
be overridden globally be setting the
"options("EBImage.display")
to either
"browser"
or "raster"
. This is useful, for
example, to preview images inside RStudio.
It is also possible to read and view color images,
or images containing several frames. If an image consists of multiple
frames, they can be displayed all at once in a grid arrangement by
specifying the function argument all = TRUE
,
nuc = readImage(system.file("images", "nuclei.tif", package="EBImage"))
display(nuc, method = "raster", all = TRUE)
or we can just view a single frame, for example, the second one.
Images can be saved to files using the writeImage
function. The image that we loaded was a PNG file; suppose now that we
want to save this image as a JPEG file. The JPEG format allows to set a
quality value between 1 and 100 for its compression algorithm. The
default value of the quality
argument of
writeImage
is 100, here we use a smaller value, leading to
smaller file size at the cost of some reduction in image quality.
Similarly, we could have saved the image as a TIFF file and set which
compression algorithm we want to use. For a complete list of available
parameters see ?writeImage
.
EBImage uses a package-specific class Image
to
store and process images. It extends the R base class
array
, and all EBImage functions can also be
called directly on matrices and arrays. You can find out more about this
class by typing ?Image
. Let us peek into the internal
structure of an Image
object.
Formal class 'Image' [package "EBImage"] with 2 slots
..@ .Data : num [1:768, 1:512] 0.447 0.451 0.463 0.455 0.463 ...
..@ colormode: int 0
..$ dim: int [1:2] 768 512
The .Data
slot contains a numeric array of pixel
intensities. We see that in this case the array is two-dimensional, with
768 times 512 elements, and corresponds to the pixel width and height of
the image. These dimensions can be accessed using the dim
function, just like for regular arrays.
[1] 768 512
Image data can be accessed as a plain R array
using the
imageData
accessor,
[,1] [,2] [,3] [,4] [,5] [,6]
[1,] 0.4470588 0.4627451 0.4784314 0.4980392 0.5137255 0.5294118
[2,] 0.4509804 0.4627451 0.4784314 0.4823529 0.5058824 0.5215686
[3,] 0.4627451 0.4666667 0.4823529 0.4980392 0.5137255 0.5137255
and the as.array
method can be used to coerce an
Image
to an array
.
[1] FALSE
The distribution of pixel intensities can be plotted in a histogram,
and their range inspected using the range
function.
[1] 0 1
A useful summary of Image
objects is also provided by
the show
method, which is invoked if we simply type the
object’s name.
Image
colorMode : Grayscale
storage.mode : double
dim : 768 512
frames.total : 1
frames.render: 1
imageData(object)[1:5,1:6]
[,1] [,2] [,3] [,4] [,5] [,6]
[1,] 0.4470588 0.4627451 0.4784314 0.4980392 0.5137255 0.5294118
[2,] 0.4509804 0.4627451 0.4784314 0.4823529 0.5058824 0.5215686
[3,] 0.4627451 0.4666667 0.4823529 0.4980392 0.5137255 0.5137255
[4,] 0.4549020 0.4666667 0.4862745 0.4980392 0.5176471 0.5411765
[5,] 0.4627451 0.4627451 0.4823529 0.4980392 0.5137255 0.5411765
For a more compact representation without the preview of the
intensities array use the print
method with the argument
short
set to TRUE
.
Image
colorMode : Grayscale
storage.mode : double
dim : 768 512
frames.total : 1
frames.render: 1
Let’s now have a closer look a our color image.
Image
colorMode : Color
storage.mode : double
dim : 768 512 3
frames.total : 3
frames.render: 1
It differs from its grayscale counterpart img
by the
property colorMode
and the number of dimensions. The
colorMode
slot turns out to be convenient when dealing with
stacks of images. If it is set to Grayscale
, then the third
and all higher dimensions of the array are considered as separate image
frames corresponding, for instance, to different z-positions, time
points, replicates, etc. On the other hand, if colorMode
is
Color
, then the third dimension is assumed to hold
different color channels, and only the fourth and higher dimensions—if
present—are used for multiple image frames. imgcol
contains
three color channels, which correspond to the red, green and blue
intensities of the photograph. However, this does not necessarily need
to be the case, and the number of color channels is arbitrary.
The “frames.total” and “frames.render” fields shown by the object
summary correspond to the total number of frames contained in the image,
and to the number of rendered frames. These numbers can be accessed
using the function numberOfFrames
by specifying the
type
argument.
[1] 1
[1] 3
Image frames can be extracted using getFrame
and
getFrames
. getFrame
returns the i-th frame
contained in the image y. If type
is "total"
,
the function is unaware of the color mode and returns an xy-plane. For
type="render"
the function returns the i-th image as shown
by the display function. While getFrame
returns just a
single frame, getFrames
retrieves a list of frames which
can serve as input to lapply
-family functions. See the
“Global thresholding” section for an illustration of this approach.
Finally, if we look at our cell data,
Image
colorMode : Grayscale
storage.mode : double
dim : 510 510 4
frames.total : 4
frames.render: 4
imageData(object)[1:5,1:6,1]
[,1] [,2] [,3] [,4] [,5] [,6]
[1,] 0.06274510 0.07450980 0.07058824 0.08235294 0.10588235 0.09803922
[2,] 0.06274510 0.05882353 0.07843137 0.09019608 0.09019608 0.10588235
[3,] 0.06666667 0.06666667 0.08235294 0.07843137 0.09411765 0.09411765
[4,] 0.06666667 0.06666667 0.07058824 0.08627451 0.08627451 0.09803922
[5,] 0.05882353 0.06666667 0.07058824 0.08235294 0.09411765 0.10588235
we see that it contains 4 total frames that correspond to the 4 separate greyscale images, as indicated by “frames.render”.
As described in the previous section, the class Image
extends the base class array
and uses
colorMode
to store how the color information of the
multi-dimensional data should be handled. The function
colorMode
can be used to access and change this property,
modifying the rendering mode of an image. For example, if we take a
Color
image and change its mode to Grayscale
,
then the image won’t display as a single color image anymore but rather
as three separate grayscale frames corresponding to the red, green and
blue channels. The function colorMode
does not change the
actual content of the image but only changes the way the image is
rendered by EBImage.
Color space conversions between Grayscale
and
Color
images are performed using the function
channel
. It has a flexible interface which allows to
convert either way between the modes, and can be used to extract color
channels. Unlike colorMode
, channel
changes
the pixel intensity values of the image.
Color
to Grayscale
conversion modes include
taking a uniform average across the RGB channels, and a weighted
luminance preserving conversion mode better suited for display
purposes.
The asred
, asgreen
and asblue
modes convert a grayscale image or array into a color image of the
specified hue.
The convenience function toRGB
promotes a grayscale
image to RGB color space by replicating it across the red, green and
blue channels, which is equivalent to calling channel
with
mode set to rgb
. When displayed, this image doesn’t look
different from its grayscale origin, which is expected because the
information between the color channels is the same. To combine three
grayscale images into a single rgb image use the function
rgbImage
.
The function Image
can be used to construct a color
image from a character vector or array of named R colors (as listed by
colors()
) and/or hexadecimal strings of the form “#rrggbb”
or “#rrggbbaa”.
Warning in matrix(rep(c("red", "green", "#0000ff"), 25), 5, 5): data length
differs from size of matrix: [75 != 5 x 5]
Image
colorMode : Color
storage.mode : double
dim : 5 5 3
frames.total : 3
frames.render: 1
imageData(object)[1:5,1:5,1]
[,1] [,2] [,3] [,4] [,5]
[1,] 1 0 0 1 0
[2,] 0 1 0 0 1
[3,] 0 0 1 0 0
[4,] 1 0 0 1 0
[5,] 0 1 0 0 1
Being numeric arrays, images can be conveniently manipulated by any of R’s arithmetic operators. For example, we can produce a negative image by simply subtracting the image from its maximum value.
We can also increase the brightness of an image through addition, adjust the contrast through multiplication, and apply gamma correction through exponentiation.
In the example above we have used combine
to merge
individual images into a single multi-frame image object.
Furthermore, we can crop and threshold images with standard matrix operations.
The thresholding operation returns an Image
object with
binarized pixels values. The R data type used to store such an image is
logical
.
Image
colorMode : Grayscale
storage.mode : logical
dim : 384 384
frames.total : 1
frames.render: 1
imageData(object)[1:5,1:6]
[,1] [,2] [,3] [,4] [,5] [,6]
[1,] FALSE FALSE FALSE FALSE FALSE FALSE
[2,] FALSE FALSE FALSE FALSE FALSE FALSE
[3,] FALSE FALSE FALSE FALSE FALSE FALSE
[4,] FALSE FALSE FALSE FALSE FALSE FALSE
[5,] FALSE FALSE FALSE FALSE FALSE FALSE
For image transposition, use transpose
rather than R’s
base function t
. This is because the former one
works also on color and multiframe images by swapping its spatial
dimensions.
We just saw one type of spatial transformation, transposition, but
there are many more, for example translation, rotation, reflection and
scaling. translate
moves the image plane by the specified
two-dimensional vector in such a way that pixels that end up outside the
image region are cropped, and pixels that enter into the image region
are set to background.
The background color can be set using the argument
bg.col
common to all relevant spatial transformation
functions. The default sets the value of background pixels to zero which
corresponds to black. Let us demonstrate the use of this argument with
rotate
which rotates the image clockwise by the given
angle.
To scale an image to desired dimensions use resize
. If
you provide only one of either width or height, the other dimension is
automatically computed keeping the original aspect ratio.
The functions flip
and flop
reflect the
image around the image horizontal and vertical axis, respectively.
Spatial linear transformations are implemented using the general
affine
transformation. It maps image pixel coordinates
px
using a 3x2 transformation matrix m
in the
following way: cbind(px, 1) %*% m
. For example, horizontal
sheer mapping can be applied by
A common preprocessing step involves cleaning up the images by removing local artifacts or noise through smoothing. An intuitive approach is to define a window of a selected size around each pixel and average the values within that neighborhood. After applying this procedure to all pixels, the new, smoothed image is obtained. Mathematically, this can be expressed as $$ f'(x,y) = \frac{1}{N} \sum_{s=-a}^{a}\sum_{t=-a}^{a} f(x+s, y+t), $$ where f(x, y) is the value of the pixel at position (x, y), and a determines the window size, which is 2a + 1 in each direction. N = (2a + 1)2 is the number of pixels averaged over, and f′ is the new, smoothed image.
More generally, we can replace the moving average by a weighted average, using a weight function w, which typically has the highest value at the window midpoint (s = t = 0) and then decreases towards the edges. $$ (w * f)(x,y) = \sum_{s=-\infty}^{+\infty} \sum_{t=-\infty}^{+\infty} w(s,t)\, f(x+s, y+s) $$ For notational convenience, we let the summations range from −∞ to +∞, even if in practice the sums are finite and w has only a finite number of non-zero values. In fact, we can think of the weight function w as another image, and this operation is also called the convolution of the images f and w, indicated by the the symbol *. Convolution is a linear operation in the sense that w * (c1f1 + c2f2) = c1w * f1 + c2w * f2 for any two images f1, f2 and numbers c1, c2.
In EBImage,
the 2-dimensional convolution is implemented by the function
filter2
, and the auxiliary function makeBrush
can be used to generate the weight function. In fact,
filter2
does not directly perform the summation indicated
in the equation above. Instead, it uses the Fast Fourier Transformation
in a way that is mathematically equivalent but computationally more
efficient.
w = makeBrush(size = 31, shape = 'gaussian', sigma = 5)
plot(w[(nrow(w)+1)/2, ], ylab = "w", xlab = "", cex = 0.7)
Here we have used a Gaussian filter of width 5 given by
sigma
. Other available filter shapes include
"box"
(default), "disc"
,
"diamond"
and "line"
, for some of which the
kernel can be binary; see ?makeBrush
for details.
If the filtered image contains multiple frames, the filter is applied
to each frame separately. For convenience, images can be also smoothed
using the wrapper function gblur
which performs Gaussian
smoothing with the filter size automatically adjusted to
sigma
.
In signal processing the operation of smoothing an image is referred to as low-pass filtering. High-pass filtering is the opposite operation which allows to detect edges and sharpen images. This can be done, for instance, using a Laplacian filter.
Another approach to perform noise reduction is to apply a median filter, which is a non-linear technique as opposed to the low pass convolution filter described in the previous section. Median filtering is particularly effective in the case of speckle noise, and has the advantage of removing noise while preserving edges.
The local median filter works by scanning the image pixel by pixel,
replacing each pixel by the median on of its neighbors inside a window
of specified size. This filtering technique is provided in
EBImage by the function medianFilter
. We
demonstrate its use by first corrupting the image with uniform noise,
and reconstructing the original image by median filtering.
Binary images are images which contain only two sets of pixels, with values, say 0 and 1, representing the background and foreground pixels. Such images are subject to several non-linear morphological operations: erosion, dilation, opening, and closing. These operations work by overlaying a mask, called the structuring element, over the binary image in the following way:
erosion: For every foreground pixel, put the mask around it, and if any pixel covered by the mask is from the background, set the pixel to background.
dilation: For every background pixel, put the mask around it, and if any pixel covered by the mask is from the foreground, set the pixel to foreground.
shapes = readImage(system.file('images', 'shapes.png', package='EBImage'))
logo = shapes[110:512,1:130]
display(logo)
logo_erode= erode(logo, kern)
logo_dilate = dilate(logo, kern)
display(combine(logo_erode, logo_dilate), all=TRUE)
Opening and closing are combinations of the two operations above:
opening performs erosion followed by dilation, while closing does the
opposite, i.e, performs dilation followed by erosion. Opening is useful
for morphological noise removal, as it removes small objects from the
background, and closing can be used to fill small holes in the
foreground. These operations are implemented by opening
and
closing
.
In the “Manipulating images” section we have already demonstrated how to set a global threshold on an image. There we used an arbitrary cutoff value. For images whose distribution of pixel intensities follows a bi-modal histogram a more systematic approach involves using the Otsu’s method. Otsu’s method is a technique to automatically perform clustering-based image thresholding. Assuming a bi-modal intensity distribution, the algorithm separates image pixels into foreground and background. The optimal threshold value is determined by minimizing the combined intra-class variance.
Otsu’s threshold can be calculated using the function
otsu
. When called on a multi-frame image, the threshold is
calculated for each frame separately resulting in a output vector of
length equal to the total number of frames in the image.
[1] 0.3535156 0.4082031 0.3808594 0.4121094
nuc_th = combine( mapply(function(frame, th) frame > th, getFrames(nuc), threshold, SIMPLIFY=FALSE) )
display(nuc_th, all=TRUE)
Note the use of getFrames
to split the image into a list
of individual frames, and combine
to merge the results back
together.
The idea of adaptive thresholding is that, compared to straightforward thresholding from the previous section, the threshold is allowed to be different in different regions of the image. In this way, one can anticipate spatial dependencies of the underlying background signal caused, for instance, by uneven illumination or by stray signal from nearby bright objects.
Adaptive thresholding works by comparing each pixel’s intensity to the background determined from a local neighbourhood. This can be achieved by comparing the image to its smoothed version, where the filtering window is bigger than the typical size of objects we want to capture.
disc = makeBrush(31, "disc")
disc = disc / sum(disc)
offset = 0.05
nuc_bg = filter2( nuc, disc )
nuc_th = nuc > nuc_bg + offset
display(nuc_th, all=TRUE)
This technique assumes that the objects are relatively sparsely
distributed in the image, so that the signal distribution in the
neighborhood is dominated by background. While for the nuclei in our
images this assumption makes sense, for other situations you may need to
make different assumptions. The adaptive thresholding using a linear
filter with a rectangular box is provided by thresh
, which
uses a faster implementation compared to directly using
filter2
.
Image segmentation performs partitioning of an image, and is
typically used to identify objects in an image. Non-touching connected
objects can be segmented using the function bwlabel
, while
watershed
and propagate
use more sophisticated
algorithms able to separate objects which touch each other.
bwlabel
finds every connected set of pixels other than
the background, and relabels these sets with a unique increasing
integer. It can be called on a thresholded binary image in order to
extract objects.
logo_label
0 1 2 3 4 5 6 7
42217 1375 2012 934 1957 1135 1697 1063
The pixel values of the logo_label
image range from 0
corresponding to background to the number of objects it contains, which
is given by
[1] 7
To display the image we normalize it to the (0,1) range expected by the display function. This results in different objects being rendered with a different shade of gray.
The horizontal grayscale gradient which can be observed reflects to
the way bwlabel
scans the image and labels the connected
sets: from left to right and from top to bottom. Another way of
visualizing the segmentation is to use the colorLabels
function, which color codes the objects by a random permutation of
unique colors.
Some of the nuclei in nuc
are quite close to each other
and get merged into one big object when thresholded, as seen in
nuc_th
. bwlabel
would incorrectly identify
them as a single object. The watershed transformation allows to overcome
this issue. The watershed
algorithm treats a grayscale
image as a topographic relief, or heightmap. Objects that stand out of
the background are identified and separated by flooding an inverted
source image. In case of a binary image its distance map can serve as
the input heightmap. The distance map, which contains for each pixel the
distance to the nearest background pixel, can be obtained by
distmap
.
Voronoi tessellation is useful when we have a set of seed points (or
regions) and want to partition the space that lies between these seeds
in such a way that each point in the space is assigned to its closest
seed. This function is implemented in EBImage by the function
propagate
. Let us illustrate the concept of Voronoi
tessalation on a basic example. We use the nuclei mask
nmask
as seeds and partition the space between them.
voronoiExamp = propagate(seeds = nmask, x = nmask, lambda = 100)
voronoiPaint = colorLabels (voronoiExamp)
display(voronoiPaint)
Only the first frame of the image stack is displayed.
To display all frames use 'all = TRUE'.
The basic definition of Voronoi tessellation, which we have given above, allows for two generalizations:
By default, the space that we partition is the full, rectangular
image area, but indeed we could restrict ourselves to any arbitrary
subspace. This is akin to finding the shortest distance from each point
to the next seed not in a simple flat landscape, but in a landscape that
is interspersed by lakes and rivers (which you cannot cross), so that
all paths need to remain on the land. propagate
allows for
this generalization through its mask
argument.
By default, we think of the space as flat – but in fact it could
have hills and canyons, so that the distance between two points in the
landscape not only depends on their x- and y-positions but also on the
ascents and descents, up and down in z-direction, that lie in between.
You can specify such a landscape to propagate
through its
x
argument.
Mathematically, we can say that instead of the simple default case (a
flat rectangle image with an Euclidean metric), we perform the Voronoi
segmentation on a Riemann manifold, which can have an arbitrary shape
and an arbitrary metric. Let us use the notation x and y for the column and row coordinates
of the image, and z for the
elevation of the landscape. For two neighboring points, defined by
coordinates (x, y, z) and
(x + dx, y + dy, z + dz),
the distance between them is given by $$
ds = \sqrt{ \frac{2}{\lambda+1} \left[ \lambda \left( dx^2 + dy^2
\right) + dz^2 \right] }.
$$ For λ = 1, this
reduces to ds = (dx2 + dy2 + dz2)1/2.
Distances between points further apart are obtained by summing ds along the shortest path
between them. The parameter λ ≥ 0 has been introduced as a
convenient control of the relative weighting between sideways movement
(along the x and y axes) and vertical movement.
Intuitively, if you imagine yourself as a hiker in such a landscape, by
choosing λ you can specify how
much you are prepared to climb up and down to overcome a mountain,
versus sideways walking around it. When λ is large, the expression becomes
equivalent to $ds = \sqrt{dx^2 +
dy^2}$, i. e., the importance of dz becomes negligible. This
is what we did when we used lambda = 100
in our
propagate
example.
A more advanced application of propagate
to the
segmentation of cell bodies is presented in the “Cell segmentation
example” section.
EBImage defines an object mask as a set of pixels with the
same unique integer value. Typically, images containing object masks are
the result of segmentation functions such as bwalabel
,
watershed
, or propagate
. Objects can be
removed from such images by rmObject
, which deletes objects
from the mask simply by setting their pixel values to 0. By default,
after object removal all the remaining objects are relabeled so that the
highest object ID corresponds to the number of objects in the mask. The
reenumerate
argument can be used to change this behavior
and to preserve original object IDs.
objects = list(
seq.int(from = 2, to = max(logo_label), by = 2),
seq.int(from = 1, to = max(logo_label), by = 2)
)
logos = combine(logo_label, logo_label)
z = rmObjects(logos, objects, reenumerate=FALSE)
display(z, all=TRUE)
In the example above we demonstrate how the object removal function
can be applied to a multi-frame image by providing a list of object
indicies to be removed from each frame. Additionally we have set
reenumerate
to FALSE
keeping the original
object IDs.
showIds = function(image) lapply(getFrames(image), function(frame) unique(as.vector(frame)))
showIds(z)
[[1]]
[1] 0 1 3 5 7
[[2]]
[1] 0 2 4 6
Recall that 0 stands for the background. If at some stage we decide
to relabel the objects, we can use for this the standalone function
reenumarate
.
[[1]]
[1] 0 1 2 3 4
[[2]]
[1] 0 1 2 3
Holes in object masks can be filled using the function
fillHull
.
floodFill
fills a region of an image with a specified
color. The filling starts at the given point, and the filling region is
expanded to a connected area in which the absolute difference in pixel
intensities remains below tolerance
. The color
specification uses R color names for Color
images, and
numeric values for Grayscale
images.
Given an image containing object masks, the function
paintObjects
can be used to highlight the objects from the
mask in the target image provided in the tgt
argument.
Objects can be outlined and filled with colors of given opacities
specified in the col
and opac
arguments,
respectively. If the color specification is missing or equals
NA
it is not painted.
d1 = dim(img)[1:2]
overlay = Image(dim=d1)
d2 = dim(logo_label)-1
offset = (d1-d2) %/% 2
overlay[offset[1]:(offset[1]+d2[1]), offset[2]:(offset[2]+d2[2])] = logo_label
img_logo = paintObjects(overlay, toRGB(img), col=c("red", "yellow"), opac=c(1, 0.3), thick=TRUE)
display( img_logo )
In the example above we have created a new mask overlay
matching the size of our target image img
, and copied the
mask containing the “EBImage” logo into that overlay mask. The output of
paintObjects
retains the color mode of its target image,
therefore in order to have the logo highlighted in color it was
necessary to convert img
to an RGB image first, otherwise
the result would be a grayscale image. The thick
argument
controls the object contour drawing: if set to FALSE
, only
the inner one-pixel wide object boundary is marked; if set to
TRUE
, also the outer boundary gets highlighted resulting in
an increased two-pixel contour width.
We conclude our vignette by applying the functions described before to the task of segmenting cells. Our goal is to computationally identify and qualitatively characterize the cells in the sample fluorescent microscopy images. Even though this by itself may seem a modest goal, this approach can be applied to collections containing thousands of images, an that need no longer to be an modest aim!
We start by loading the images of nuclei and cell bodies. To visualize the cells we overlay these images as the green and the blue channel of a false-color image.
nuc = readImage(system.file('images', 'nuclei.tif', package='EBImage'))
cel = readImage(system.file('images', 'cells.tif', package='EBImage'))
cells = rgbImage(green=1.5*cel, blue=nuc)
display(cells, all = TRUE)
First, we segment the nuclei using thresh
,
fillHull
, bwlabel
and
opening
.
nmask = thresh(nuc, w=10, h=10, offset=0.05)
nmask = opening(nmask, makeBrush(5, shape='disc'))
nmask = fillHull(nmask)
nmask = bwlabel(nmask)
display(nmask, all=TRUE)
Next, we use the segmented nuclei as seeds in the Voronoi segmentation of the cytoplasm.
ctmask = opening(cel>0.1, makeBrush(5, shape='disc'))
cmask = propagate(cel, seeds=nmask, mask=ctmask)
display(ctmask, all=TRUE)
To visualize our segmentation on the we use
paintObject
.
R version 4.4.2 (2024-10-31)
Platform: x86_64-pc-linux-gnu
Running under: Ubuntu 24.04.1 LTS
Matrix products: default
BLAS: /usr/lib/x86_64-linux-gnu/openblas-pthread/libblas.so.3
LAPACK: /usr/lib/x86_64-linux-gnu/openblas-pthread/libopenblasp-r0.3.26.so; LAPACK version 3.12.0
locale:
[1] LC_CTYPE=en_US.UTF-8 LC_NUMERIC=C
[3] LC_TIME=en_US.UTF-8 LC_COLLATE=C
[5] LC_MONETARY=en_US.UTF-8 LC_MESSAGES=en_US.UTF-8
[7] LC_PAPER=en_US.UTF-8 LC_NAME=C
[9] LC_ADDRESS=C LC_TELEPHONE=C
[11] LC_MEASUREMENT=en_US.UTF-8 LC_IDENTIFICATION=C
time zone: Etc/UTC
tzcode source: system (glibc)
attached base packages:
[1] stats graphics grDevices utils datasets methods base
other attached packages:
[1] EBImage_4.49.0 knitr_1.49 BiocStyle_2.35.0
loaded via a namespace (and not attached):
[1] cli_3.6.3 rlang_1.1.4 xfun_0.49
[4] png_0.1-8 tiff_0.1-12 generics_0.1.3
[7] jsonlite_1.8.9 RCurl_1.98-1.16 buildtools_1.0.0
[10] htmltools_0.5.8.1 maketools_1.3.1 sys_3.4.3
[13] sass_0.4.9 locfit_1.5-9.10 rmarkdown_2.29
[16] grid_4.4.2 evaluate_1.0.1 jquerylib_0.1.4
[19] abind_1.4-8 bitops_1.0-9 fastmap_1.2.0
[22] yaml_2.3.10 lifecycle_1.0.4 BiocManager_1.30.25
[25] compiler_4.4.2 htmlwidgets_1.6.4 fftwtools_0.9-11
[28] lattice_0.22-6 digest_0.6.37 R6_2.5.1
[31] bslib_0.8.0 jpeg_0.1-10 tools_4.4.2
[34] BiocGenerics_0.53.3 cachem_1.1.0